A bird is singing. That should be an ordinary way for a morning to begin.
For Katie Sevangard, it is the first sign that something is wrong. The sound does not belong where she went to sleep.
The Seven Guardians of the Light is a story idea preserved through an opening scene: a young woman wakes in an unfamiliar forest, surrounded by a world that is suddenly much larger than her bedroom.
The Opening
Chirping! The rhythmic beautiful song of a morning bird breaking through the air alerting that morning had arrived.
Chirping? Katie Sevangard thought, How can I hear chirping this far inside? She opened her eyes beholding a sea of green, brown and blue. Tall tree trunks shot up from somewhere nearby reaching straight out in front of her adorned with splatterings of green against a deep sky blue. This was most certainly not the bedroom she laid down her head in only a few hours ago.
Rising to level out the scene she could see nothing but trees in all directions. A small squirrel captured her attention as it leapt from tree to tree traversing a rather large distance in a small time oblivious to the new human that happened to wind up on the forest floor. Well, Toto, I guess were not in Kansas anymore!
Rustling off of her left side snapped Katie’s head to investigate.
Where the Scene Leaves Us
The fragment ends with a rustling sound drawing Katie’s attention. We have not yet learned what brought her there, who else may be nearby, or what being a guardian of the light will mean.
Those questions are part of why I want to keep the opening. Sometimes a project begins with a world map. Sometimes it begins with one person opening their eyes and realizing the world has changed.
There are other light-themed fantasy notes in the archive, but their exact connection to this opening is still a development question. This scene deserves to stay intact while that larger story takes shape.
What is this about?
The Seven Guardians of the Light is to be the first of the Children of Light an early fantasy-story series idea built around young people awakening in a land they do not recognize—and discovering that the darkness ruling it may have reason to fear them.
An Unfamiliar Land
The core premise follows three children who have grown up as orphans. They wake in a strange land ruled by a dark lord. There, something about them is visibly different: they glow and burst with light.
When a nearby village finds them, the people recognize a possible connection to an ancient prophecy about three who would defeat one.
The Questions That Open the Story
That gives the idea its beginning, rather than its complete plot. Who brought them there? What does their light mean? How do children who have not known a secure home respond when strangers place an entire land’s hope on them?
The notes begin with an orphanage and then the arrival. They also experiment with a larger group and several names. Those alternatives remain part of the development notebook, not a settled cast list.
A Seed Worth Preserving
The family-inspired names belong to fictional characters; the orphan premise is part of the imagined story. The appeal is the movement from feeling unwanted to discovering that a life may carry meaning and purpose beyond what it has known so far.
This is an early concept, with its world, characters, and adventure still open for development.
Help Bring This Idea Further
This is a project in development. If you would like to partner in developing it further—through writing, illustration, game development, testing, or another relevant skill—I would love to hear from you. Contact Love78 Studios.

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